Back to work Side Project

PlayBall Now

A hand-drawn sticker-style badminton and volleyball pickup-game app design

Role
Product Design、Figma Component System、Interactive Prototyping
Period
2026.06
Scope
Mobile App、Figma、Sports Community
96s
2
Sport theme color systems
5
Core flow screens
0
Cards redrawn when switching themes

Background & Challenge

I coach volleyball part-time, so I know drop-in games firsthand: regulars cancel at the last minute, courts get booked without enough players to fill them, and the only recourse is forwarding messages across group chats and hoping for luck. Meanwhile, people who want to play have no idea where players are needed, whether the skill level fits, or whether their sign-up will even be honored. Game organizing lives scattered across chat histories, with no sign-up status and no attendance records—trust runs entirely on personal goodwill.

PlayBall Now is a design exercise aimed at this scenario: a badminton and volleyball pickup app that brings finding players, drop-in sign-ups, schedule management, and personal stats into one product. It was also a Figma assignment I set for myself: a full pass from brand identity through component system to interactive prototype.

Design Decisions

The explore screen mid-switch to the volleyball blue theme, badminton green still visible in the background, with a tagline below reading badminton and volleyball in one app
Sticker-style interface: the theme flips from badminton green to volleyball blue and the whole interface follows, while the orange CTA stays consistent
Figma component library board: cards, buttons, and tags built as components, with volleyball-blue and badminton-green theme variants and their states
Figma component system: variants manage the dual theme colors and component states

Outcome & Reflections

I completed the mobile and desktop Figma designs, and produced a 96-second, 1920 × 1080 mobile demo video with HyperFrames (HTML + GSAP), complete with Chinese subtitles—the video reuses the design system’s hard-edged shadows and brand colors, giving the identity a cross-medium test run.

Looking back, the biggest takeaway was the discipline of “component system first”: dual theme colors are really a test of whether your styles and variants are structured cleanly. Another reflection is the tension between the sticker style and information density—thick outlines and hard shadows take up space, so list screens have to restrain the decoration and let hierarchy yield to content. Next, I want to complete the sign-up notification and waitlist promotion flows, bringing the design closer to a build-ready spec.